Don't Suffocate
Best played in full screen mode.
Final Project for Year 2 Games Design - Group Project. Developed over 12 weeks.
Developed by:
- Hannah Bull - Lead Designer, Lead Programmer and Character Artist
- Chris Palmer - Designer and QA
- Ryan Lynch - Environment Artist
- John Manuel - UI Artist and Programmer
Status | In development |
Platforms | HTML5 |
Author | Hannah Bull |
Genre | Survival |
Made with | Unity |
Tags | 2D, Arcade, Cute, Dogs, Fast-Paced, minigames, Pixel Art, Short, Space |
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